No safe spawn, no starter base. You walk out of the water and the clock starts. This is how a life goes on DayZ Revival, from the first minute on the coast to your own walls.
You come out of the sea somewhere along the edge of the map. In your pockets: two bandages, painkillers, morphine, a map, a GPS, a Glock with one magazine, night vision, a can of beans and a bottle of water. That has to last until you find more.
Glock 17
Map + GPS
NV goggles
Beans
Water
Bandage ×2
Morphine
Painkillers
Day 1 · 11:40 · Town
Scavenge
Loot is tripled, so every house is worth a look. Supermarkets have food, police stations have sidearms, hospitals have medicine. The military bases have the best gear, and the most zombies guarding it. Drink before you're thirsty, and eat before your vision starts to go.
Day 2 · 19:05 · Somewhere bad
Bleed
Zombies and players both hit hard. Bandages stop the bleeding, morphine fixes a broken leg, painkillers stop the shaking and blood bags bring you back up. Get cold and wet at night and your temperature drops, so find a fire or warm clothes.
Day 3 · 09:30 · Market, Los Santos
Trade
Make it to the safe zone in Market and you can breathe. Sell your loot to the traders, buy what you need, and put your Revival Cash in the ATM before you head out again.
Day 6 · 22:48 · Your hill
Build
Pitch tents and hide safes in the woods, or rent one of the bases on the map with a gate, parking for your vehicles and helipads on the bigger ones. Your gear stays there between lives, as long as nobody breaks in while you're away.